PhD Thesis of
Yoann AMAR ASSOULINE


Yoann AMAR ASSOULINE PhD Thesis

General Overview


Started in and defended on , my doctoral research in Semiotics (Language Sciences) at Sorbonne University focused on the technical analysis of Real-Time 3D Software Development, more specifically the creation of 3D video games.

The main objective was to analyze gameplay programming in video games from the 1990s to the early 2020s, through the lens of video game genres (such as action-adventure and fighting games) and Open Worlds.

The technical component of my research focused on analyzing the main features from various programming languages, particularly C and C++, as well as the broader family of assembly languages. It also examined game engines such as Unreal Engine. Given the broad period covered, the analysis is intentionally broad in scope.

The jury-approved version of my PhD thesis is available in Open Access on this page (direct link).

Thèse doctorale de Yoann AMAR ASSOULINE

Useful Information


  • PhD thesis completed at Sorbonne University between and
  • Thesis Defense:
  • Doctoral School V Concepts and Languages, ED 433
  • STIH Laboratory, EA 4509
  • Field: Language Sciences (Semiotics / Semiology)
  • Title: Semiotics and Computer Science Methodology for Three-Dimensional Software Development: Programming, Intertheoreticity, and Gaming Interactivity
  • Subject: Semiotics applied to Computer Science, exploring the evolution of 3D game development since the 1990s
  • Keywords: Semiology, Computer Science, 3D Games, Programming, Game Engine, Software Intertheoreticity, Interactivity

Abstract: This doctoral research in applied semiotics introduces a pioneering approach, named Three-dimensional Software Development, that integrates semiotics and computer science in a truly interdisciplinary manner. Its main objective is to analyze the very existence and influence of video game genres in the creation process of interactive mechanisms, namely the gameplay, within contemporary real-time 3D video game development tools. This is done diachronically, through the temporal segmentation of console generations, specifically from the fifth to the eighth generation of consoles.

PhD Thesis Manuscript (PDF)

PhD

July 2024

PhD Thesis Manuscript (PDF)

Download the full manuscript of my doctoral thesis in PDF format