Discover Goldanniyatech


Goldanniyatech Wallpaper

A 3D open-world adventure
solo-developed from scratch
&

A company founded by
Yoann AMAR ASSOULINE

Who is
Yoann AMAR ASSOULINE?


Software Developer

Solo creator of the 3D Open World game Goldanniyatech (codename: Golden), developed entirely from scratch

Unreal Engine 5 Blender Substance 3D C++

Entrepreneur

Founder of Goldanniyatech since , focused on software development & Computer Science education

Software 3D Games Education

Doctor in Semiotics (PhD)

Earned a PhD from Sorbonne University, specializing in semiotics applied to Computer Science (Language Sciences) and 3D game development

Semiotics Computer Science

Computer Science Instructor

Experienced higher education instructor, focusing on software development

Programming 3D Graphics Web Dev

From Passion to Profession


Fueled by a lifelong passion ignited in my teenage years, I began exploring programming and computer graphics as a self-taught enthusiast at age 14 (in 2004). I built on this foundation with professional experience in IT and communications from 2011 onward, ultimately becoming an entrepreneur in 2021.

My Studies

Driven by a desire to bridge literature and computer science, I studied Language Sciences at Paris-Cité University and later at Sorbonne University. Since my undergraduate years, I have cultivated a strong connection between linguistics, semiotics, and video game development.

In 2024, I published my PhD thesis from Sorbonne University on the evolution of 3D video game development since the 1990s. My research analyzes game engines and programming languages through the lens of semiotics applied to computer science.

Latest News


Goldanniyatech Update 1: Aurora

Update

Last Edit: December 2025

Goldanniyatech Update 1: Aurora

From Prototypes to upcoming Demo

How I’m Making My Website

Making of

February 2025

How I’m Making My Website

How I built my website with HTML, SCSS, TypeScript, and the Astro Framework

Goldanniyatech Update 0: Genesis

Update

Summer 2018 - November 2024

Goldanniyatech Update 0: Genesis

From Concept to Creation: Building the Goldanniyatech universe

Presentation of my PhD thesis

PhD

July 2024

Presentation of my PhD thesis

Research on semiotics applied to computer science, analyzing the evolution of 3D game development

My game Goldanniyatech


Cerulean Racer from the Goldanniyatech Open World game

Action-Adventure in a
Mini Open World


Goldanniyatech (codenamed Golden Project) is an upcoming solo action-adventure game taking place in a charming, fantasy-themed urban open world on the planet Golden.

My magical universe features epic battles against mythical creatures, the defense of legendary castles, and the exploration of a society where quantum technology and magic coexist in harmony.

From quantum-powered vehicles to beautiful architecture, every element is thoughtfully crafted by myself to deliver an engaging gameplay experience.

Raptor Truck from the open-world game Goldanniyatech

Game Information


  • Genre: Action-Adventure, Open World
  • Platforms: PC (Windows). More platforms later
  • Number of Players: Single-player
  • Game Engine: Unreal Engine 5
  • Game Language: English only
  • Game Type: Casual, designed for maximum fun
  • Estimated Playtime: Around 10 hours
  • Release Date: 2025 (Early Access)
The Amber Car from the Goldanniyatech Open World game

Demo & Early Access


The game is expected to launch in 2025 through Early Access on PC.

A free Demo will let you explore the open world and engage in combat with several monsters in a main quest.

New visuals, gameplay footage, and deeper insights into the universe and playable characters will be unveiled on the day the demo goes live.

My professional activities


The 3D character Charlotte from Goldanniyatech, an open world game

Creating a 3D Game Solo
& From Scratch


I'm developing my open-world game, Goldanniyatech, entirely from scratch, allowing me to maintain full creative control over the virtual world, gameplay, and artistic details. To bring my vision to life, I rely on a set of powerful tools:

  • Unreal Engine 5 for gameplay programming (Blueprints & C++) and world creation
  • Blender for modeling, sculpting, and animation
  • Substance Designer and Painter for creating PBR textures
  • Photoshop for fine-tuning textures
  • FL Studio for composing sounds and music

Note: I don’t use generative AI to automate modeling or programming tasks. While I do use this fantastic tool for brainstorming, learning, and skill improvement, I firmly believe that hand-crafted work remains essential for me to maintain full control over quality and creativity.

Blender screenshot of the Amber Car from Goldanniyatech Blender screenshot of the Raptor Truck from Goldanniyatech Substance 3D Painter Olive Tree screenshot from Goldanniyatech
Web development inside the Visual Studio Code text editor

Developing a tailored
Front-End Website


I built this site from scratch using modern technologies to ensure a smooth and optimized experience:

  • Astro, a JavaScript framework specialized in static site generation (SSG)
  • HTML and SCSS (a CSS superset) for structure and styling my pages
  • TypeScript (a JavaScript superset) for logic and interactive features
Visual Studio Code showing SCSS

Teaching Computer Science


As a PhD in Semiotics (Sorbonne University) and an experienced instructor, I have been teaching the technologies I use daily for several years.

My courses focus on hard skills and the development of real-world projects that enrich students’ portfolios. I cover topics such as:

  • 3D Video Game Development with Unreal Engine 5
  • 3D Graphics with Blender, Substance 3D, and Photoshop
  • Programming with C++ and Python
  • Modern front-end Web Development with Astro
  • Fundamentals of Computer Science
How I’m Making My Game

Making of

How I’m Making My Game

How I’m creating my game Goldanniyatech (Golden Project) with Unreal, Blender, Substance 3D, and more

How I’m Making My Website

Making of

February 2025

How I’m Making My Website

How I built my website with HTML, SCSS, TypeScript, and the Astro Framework

Presentation of my PhD thesis

PhD

July 2024

Presentation of my PhD thesis

Research on semiotics applied to computer science, analyzing the evolution of 3D game development

PhD Thesis Manuscript (PDF)

PhD

July 2024

PhD Thesis Manuscript (PDF)

Download the full manuscript of my doctoral thesis in PDF format


Golden Avenue from Goldanniyatech the Open World game

Yoann Supports Blender Development


Proud to be a Bronze Member of the Blender Development Fund.

This incredible software plays a key role in bringing my game to life and turning my ideas into 3D worlds.

I invite you to support their incredible work too 😉.


Follow my latest news on social media